.pc = $2000 "sprites"
.var SAS = $80 //Sprites Start Address
.var MEGAMAN_R_STAND0 = 0
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.var MEGAMAN_R_STAND1 = 1
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.var MEGAMAN_R_FACE0 = 2
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.var MEGAMAN_R_HELMET = 3
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.var MEGAMEN_R_RUN00 = 4
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.var MEGAMAN_R_RUN01 = 5
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.var MEGAMAN_R_RUN20 = 6
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.var MEGAMAN_R_RUN21 = 7
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.var MEGAMAN_R_SHOOT0 = 8
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.var MEGAMAN_R_SHOOT1 = 9
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.var MEGAMAN_R_GUN = 10
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.var MEGAMAN_R_FACE1 = 11
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.var MEGAMAN_R_JUMP0 = 12
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.var MEGAMAN_R_JUMP1 = 13
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.var MEGAMAN_R_JUMP2 = 14
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.var MEGAMAN_L_STAND0 = 15
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.var MEGAMAN_L_STAND1 = 16
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.var MEGAMAN_L_FACE0 = 17
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.var MEGAMAN_L_HELMET = 18
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.var MEGAMEN_L_RUN00 = 19
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.var MEGAMAN_L_RUN01 = 20
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.var MEGAMAN_L_RUN20 = 21
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.var MEGAMAN_L_RUN21 = 22
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.var MEGAMAN_L_SHOOT0 = 23
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.var MEGAMAN_L_SHOOT1 = 24
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.var MEGAMAN_L_GUN = 25
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.var MEGAMAN_L_FACE1 = 26
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.var MEGAMAN_L_JUMP0 = 27
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.var MEGAMAN_L_JUMP1 = 28
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.var MEGAMAN_L_JUMP2 = 29
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.var MEGAMAN_R_RUN10 = 30
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.var MEGAMAN_R_RUN11 = 31
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.var MEGAMAN_L_RUN10 = 32
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.var MEGAMAN_L_RUN11 = 33
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.var MARIO_R_STAND0 = 34
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.var MARIO_R_STAND1 = 35
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.var MARIO_R_RUN00 = 36
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.var MARIO_R_RUN01 = 37
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.var MARIO_R_JUMP0 = 38
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.var MARIO_R_JUMP1 = 39
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.var MARIO_L_STAND0 = 40
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.var MARIO_L_STAND1 = 41
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.var MARIO_L_RUN00 = 42
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.var MARIO_L_RUN01 = 43
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.var MARIO_L_JUMP0 = 44
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.var MARIO_L_JUMP1 = 45
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